Balıkesir Üniversitesi
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The big bad world of concept art for video games : how to start your career as a concept artist /

Lilly, Eliott, 1982-

The big bad world of concept art for video games : how to start your career as a concept artist / by Eliott Lilly. - First edition. - 121 pages : color illustrations ; 22 x 28 cm.

Includes bibliographical references.

Getting started -- Building a portfolio -- Understanding the industry -- Promoting yourself -- The job hunt -- Applying for a job -- The job interview -- Negotiating your salary -- When things go wrong -- Sustaining your career -- Recommended resources. 01. 02. 03. 04. 05. 05B. 06. 07. 08. 09. 10.

1624650368 9781624650369

2017948565


Video games--Design.
Computer games--Design.
Video games industry.
Conceptual art.

QA76.76.C672 / L55 2017

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