MARC ayrıntıları
| 000 -LEADER |
| fixed length control field |
02021cam a2200349 i 4500 |
| 001 - CONTROL NUMBER |
| control field |
41420 |
| 005 - DATE AND TIME OF LATEST TRANSACTION |
| control field |
20240114201322.0 |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
| fixed length control field |
141017s2014 cau 000 0 eng |
| 010 ## - LIBRARY OF CONGRESS CONTROL NUMBER |
| LC control number |
2014030788 |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| International Standard Book Number |
9780385345828 |
| Qualifying information |
(paperback) |
|
| Cancelled/invalid ISBN |
9780385345835 |
| Qualifying information |
(ebook) |
| 035 ## - SYSTEM CONTROL NUMBER |
| System control number |
(OCoLC) |
| 040 ## - CATALOGING SOURCE |
| Original cataloging agency |
DLC |
| Language of cataloging |
eng |
| Transcribing agency |
DLC |
| Modifying agency |
BAUN |
| Description conventions |
rda |
| Modifying agency |
DLC |
| -- |
BAUN |
| 049 ## - LOCAL HOLDINGS (OCLC) |
| Holding library |
BAUN_MERKEZ |
| 050 00 - LIBRARY OF CONGRESS CALL NUMBER |
| Classification number |
GV1469.3 |
| Item number |
.S57 2014 |
| 082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER |
| Edition number |
23 |
| 100 1# - MAIN ENTRY--PERSONAL NAME |
| Personal name |
Skolnick, Evan. |
| 245 10 - TITLE STATEMENT |
| Title |
Video game storytelling : |
| Remainder of title |
what every developer needs to know about narrative techniques / |
| Statement of responsibility, etc |
Evan Skolnick. |
| 264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
| Place of production, publication, distribution, manufacture |
Berkeley : |
| Name of producer, publisher, distributor, manufacturer |
Watson-Guptill, |
| Date of production, publication, distribution, manufacture, or copyright notice |
[2014] |
|
| Date of production, publication, distribution, manufacture, or copyright notice |
©2014. |
| 300 ## - PHYSICAL DESCRIPTION |
| Extent |
202 pages ; |
| Dimensions |
24 cm |
| 336 ## - CONTENT TYPE |
| Content Type Term |
text |
| Source |
rdacontent |
| Content Type Code |
txt |
| 337 ## - MEDIA TYPE |
| Media Type Term |
unmediated |
| Source |
rdamedia |
| Media Type Code |
unmediated |
| 338 ## - CARRIER TYPE |
| Carrier Type Term |
volume |
| Source |
rdacarrier |
| Carrier Type Code |
volume |
| 520 ## - SUMMARY, ETC. |
| Summary, etc |
"This handy, to-the-point reference guide for video game development emphasizes the significance of storytelling and writing skills for creating today's most popular, narratively-engrossing video games. Video Game Storytelling provides developers with comprehensive, but easy-to-follow advice for facilitating the creation of compelling storylines in today's most popular and narratively successful video games. Video game writer and game writing instructor Evan Skolnick offers a clear and concise development reference guide for aspiring and professional developers, showing how each role (from character designer to animator to audio engineer and more) is impacted by and can affect the story/narrative of a game. This book aims to instill an understanding and appreciation of the basic storytelling principles that are essential for producing truly memorable video games that will bring today's savvy gamers back time and time again"-- |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Video games |
| General subdivision |
Design. |
|
| Topical term or geographic name as entry element |
Storytelling. |
|
| Topical term or geographic name as entry element |
GAMES / Video & Electronic. |
| Source of heading or term |
bisacsh |
|
| Topical term or geographic name as entry element |
COMPUTERS / Programming / Games. |
| Source of heading or term |
bisacsh |
|
| Topical term or geographic name as entry element |
ART / Digital. |
| Source of heading or term |
bisacsh |
| 942 ## - ADDED ENTRY ELEMENTS (KOHA) |
| Source of classification or shelving scheme |
Library of Congress Classification |
| Koha item type |
Kitap |