TY - BOOK AU - Kelly,James F. TI - Kodu for kids: the official guide to creating your own video games SN - 9780789750761 AV - QA76.73.K63 K45 2013 PY - 2013///] CY - Indianapolis, IN, USA PB - Que KW - Kodu (Computer program language) KW - Video games KW - Design KW - Computer games KW - Programming N1 - Includes index; Get Kodu: download and installation --; Explore Kodu game lab: basic user controls and tools --; Take a test drive: controlling objects and terrain --; Missiles locked and loaded: adding targets and firing controls --; Player 1 versus player 2: adding players and awarding points --; Build your own world: moving mountains and painting terrain --; Difficult targets to hit: increasing game difficulty and path following --; Dangerous targets: programming enemies that fire back --; Grab that power up: using pages for more complex programs --; The cameras are rolling: camera controls for solo and multiplayer games --; Good game design, part 1: tips and tricks for better game programming --; Adding conversations and in-game instructions --; World design: creating environmental special effects --; Games should be heard: programming music and sound effects --; Good game design, part 2: more tips and tricks for great games --; The role of the storyteller: scripting cut-scenes between game action --; The big bag of tricks --; Join the community: online help and sharing games --; Good game design, part 3: giving players a great experience --; Sample game 1: a one-player shooter --; Sample game 2: two-player competition --; Sample game 3: on a mission --; Sample game 4: the side-scroller experience --; Closing thoughts and challenges N2 - Use Kodo Game Lab software to create your own video games ER -