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Beginner's guide to sketching : robots, vehicles and sci-fi concepts / editor, Marisa Lewis ; with artists including John A. Frye, Lorin Wood, and Guido Kuip.

Katkıda bulunan(lar):Dil: İngilizce Yayıncı: Worcester, United Kingdom : 3dtotal Publishing, 2019Telif hakkı tarihi:©2019Tanım: 213 pages : illustrations (some color) ; 21 x 30 cmİçerik türü:
  • text
Ortam türü:
  • unmediated
Taşıyıcı türü:
  • volume
ISBN:
  • 1909414778
  • 9781909414778
Diğer başlık:
  • robots, vehicles and sci-fi concepts
Konu(lar): DDC sınıflandırma:
  • 23
  • 23
LOC sınıflandırması:
  • NC730 .B44 2019
İçindekiler:
Table Of Contents: Introduction Getting Started John A. Frye Tools & materials Perspective basics Geometry, light & materials Concept design basics Projects Combat spaceship Lorin Wood Lunar roving buggy Milen Ivanov Prefab colony dwelling Rob Turpin All-terrain mining machine Guido Kuip Trading ship Lorin Wood High-tech luxury home Callie Wei Domestic helper robot Ang Chen Abandoned ship interior Qianjiao Ma Quick Studies Quadruped robot Dwayne Vance Breathing apparatus Jan Buragay Mysterious obelisk Wayne Haag Submersible craft Jeff Zugale Floating rock formation Riccardo Pagni Bipedalmech Dwayne Vance Control panel Erik Dillinger Hoverbike Jeff Zugale Mutant plant Riccardo Pagni Futuristic rifle Wayne Haag Specimen tank Erik Dillinger Advanced Projects Speeder vehicle scene: Using toned paper Jerel Dye Armed patrol robot: Digital sketching Michal Kus Contributors Glossary
Özet: Following the success of Beginner's Guide to Sketching: Characters, Creatures and Concepts, 3dtotal Publishing presents readers with another fun, inspiring book on traditional sketching, with a focus on sci-fi themes. From robots and spaceships to buildings and aliens, Beginner's Guide to Sketching: Robots, Vehicles and Sci-fi Concepts is an informative starting point for any sci-fi-loving beginner artist who needs an introduction to traditional drawing and rendering techniques. Richly illustrated tutorials by industry professionals will guide the reader through learning a wide range of drawing tools, the basics of lighting and perspective, creating different rendering effects, and how to create sci-fi concepts that are both convincing and excitingly futuristic.
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Mevcut
Materyal türü Ana kütüphane Koleksiyon Yer numarası Durum İade tarihi Barkod Materyal Ayırtmaları
Kitap Kitap Mehmet Akif Ersoy Merkez Kütüphanesi Genel Koleksiyon Non-fiction NC730 .B44 2019 (Rafa gözat(Aşağıda açılır)) Kullanılabilir 067455
Toplam ayırtılanlar: 0

Table Of Contents: Introduction Getting Started John A. Frye Tools & materials Perspective basics Geometry, light & materials Concept design basics Projects Combat spaceship Lorin Wood Lunar roving buggy Milen Ivanov Prefab colony dwelling Rob Turpin All-terrain mining machine Guido Kuip Trading ship Lorin Wood High-tech luxury home Callie Wei Domestic helper robot Ang Chen Abandoned ship interior Qianjiao Ma Quick Studies Quadruped robot Dwayne Vance Breathing apparatus Jan Buragay Mysterious obelisk Wayne Haag Submersible craft Jeff Zugale Floating rock formation Riccardo Pagni Bipedalmech Dwayne Vance Control panel Erik Dillinger Hoverbike Jeff Zugale Mutant plant Riccardo Pagni Futuristic rifle Wayne Haag Specimen tank Erik Dillinger Advanced Projects Speeder vehicle scene: Using toned paper Jerel Dye Armed patrol robot: Digital sketching Michal Kus Contributors Glossary

Following the success of Beginner's Guide to Sketching: Characters, Creatures and Concepts, 3dtotal Publishing presents readers with another fun, inspiring book on traditional sketching, with a focus on sci-fi themes. From robots and spaceships to buildings and aliens, Beginner's Guide to Sketching: Robots, Vehicles and Sci-fi Concepts is an informative starting point for any sci-fi-loving beginner artist who needs an introduction to traditional drawing and rendering techniques. Richly illustrated tutorials by industry professionals will guide the reader through learning a wide range of drawing tools, the basics of lighting and perspective, creating different rendering effects, and how to create sci-fi concepts that are both convincing and excitingly futuristic.

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