| 000 | 01958nam a2200373 i 4500 | ||
|---|---|---|---|
| 001 | 41403 | ||
| 008 | 081017s2006 caum b a001 0 eng d | ||
| 020 |
_a9781590596159 _q(paperback) |
||
| 020 |
_a1590596153 _q(paperback) |
||
| 020 |
_a9781430201595 _q(e-isbn) |
||
| 020 |
_a1430201592 _q(e-isbn) |
||
| 035 | _a(OCoLC) | ||
| 040 |
_aGW5XE _beng _cGW5XE _dOKU _dOSU _dUtOrBLW _dBAUN _erda |
||
| 049 | _aBAUN_MERKEZ | ||
| 050 | 1 | 4 |
_aQA76.76.C672 _bH368 2006 |
| 082 | 0 | 4 | _222 |
| 100 | 1 |
_aHabgood, Jacob _9101334 _eaut |
|
| 245 | 1 | 4 |
_aThe game maker's apprentice _bgame development for beginners / _cJacob Habgood, Mark Overmars ; [foreword by Phil Wilson] |
| 264 | 1 |
_aBerkeley, CA : _aNew York, NY : _bApress : _bDistributed to the book trade by Springer-Verlag, _c[2006] |
|
| 300 |
_axxi, 311 pages : _bcolor illustrations ; _c24 cm. |
||
| 336 |
_2rdacontent _atext _btxt |
||
| 337 |
_2rdamedia _aunmediated _bv |
||
| 338 |
_2rdacarrier _aunspecified _bnc |
||
| 490 | 1 | _aTechnology in action. | |
| 500 | _a"User level: Beginner"--P. [4] of cover. | ||
| 504 | _aIncludes bibliographical references (page 297) and index. | ||
| 505 | 0 | 0 |
_aYour first game : devilishly easy -- _tAction games -- _tMore actions : a galaxy of possibilities -- _tTarget the player: it's fun being squished -- _tGame design : interactive challenges -- _t Inheriting events : mother of pearl -- _tMaze games : more cute things in peril -- _tGame design : levels and features -- _tCooperative games : flying planes -- _tCompetitive games : playing fair with tanks -- _tGame design : balance in multiplayer games -- _tGML : become a programmer -- _tClever computers : playing tic-tac-toe -- _tIntelligent behavior : animating the dead. |
| 630 | 0 | 0 | _aGame maker. |
| 650 | 0 |
_aComputer adventure games _xDesign. _994141 |
|
| 650 | 0 |
_aElectronic games _xDesign. |
|
| 700 | 1 |
_aOvermars, Mark H., _d1958- _9101335 _eaut |
|
| 830 | 0 |
_9110412 _aTechnology in action series. |
|
| 942 |
_2lcc _cKT |
||
| 999 |
_c37887 _d37887 |
||