000 01239cam a2200313 i 4500
005 20240114201322.0
008 120111s2013 maua j 001 0 eng d
010 _a 2012930790
015 _aGBB1D9981
_2bnb
020 _a9781435461161 (pbk.)
020 _a1435461169 (pbk.)
035 _a(OCoLC)ocn768072468
040 _aUKMGB
_beng
_cUKMGB
_erda
_dIEB
_dBTCTA
_dYDXCP
_dUPZ
_dCGP
_dIHI
_dCHVBK
_dOCLCF
_dDLC
_dBAUN
049 _aBAUN_MERKEZ
050 0 0 _aGV1469.3
_b.H37 2013
082 0 4 _223
100 1 _aHarbour, Jonathan S.
245 1 0 _aVideo game programming for kids /
_cJonathan S. Harbour.
264 1 _aBoston, MA, USA :
_bCourse Technology, a part of Cengage Learning,
_c[2013]
264 4 _c©2013
300 _axii, 234 pages :
_billustrations ;
_c23 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
500 _aIncludes index.
520 _aRequiring no prior programming experience, this book teaches kids introductory programming techniques with language that they can understand, using QB64, a simple, free version of BASIC. Includes quizzes and answers.
650 0 _aVideo games
_xDesign
_vJuvenile literature.
942 _2lcc
_cKT
999 _c37893
_d37893