000 01441cam a2200373Ia 4500
001 41251
003 BAUN
005 20240114201333.0
008 100825s2011 nyum a001 0 eng d
010 _a2010931492
020 _a9780764146299
_qpbk. :
020 _a0764146297
_qpbk.
035 _a(OCoLC)659753447
040 _aBTCTA
_beng
_cBTCTA
_dYDXCP
_dOCO
_dBWX
_dVP@
_dWIM
_dBKX
_erda
049 _aBAUN_MERKEZ
050 0 0 _aPN6714.
_b.B38 2014
092 _a741.51
_bC775W
100 1 _aCooney, Dan.
245 1 0 _aWriting and illustrating the graphic novel /
_cDaniel Cooney.
246 3 0 _aGraphic novel.
250 _a1st ed.
264 1 _aHauppauge, NY :
_bBarrons,
_c2011.
300 _a160 pages :
_billustrations (some color) ;
_c28 cm.
336 _2rdacontent
_atext
_btxt
336 _2rdacontent
_astill image
_bstill image
337 _2rdamedia
_aunmediated
_bn
338 _2rdacarrier
_avolume
_bnc
500 _a"All new edition. Everything you need to know to create great work and get it published" -- page [1] of cover.
500 _a"A Quarto book" -- verso.
500 _aIncludes index.
520 _aPresents guidance for creating graphic novels, beginning with establishing characters and continuing through storytelling, drawing technique, composition, inking, coloring, lettering, and strategies for getting the finished product published.
650 0 _aGraphic novels
_xAuthorship.
942 _2lcc
_cKT
999 _c38976
_d38976