| 000 | 00954cam a2200277Ii 4500 | ||
|---|---|---|---|
| 001 | 44186 | ||
| 003 | BAUN | ||
| 005 | 20240114201413.0 | ||
| 008 | 141215s2014 xxua 001 0 eng d | ||
| 020 |
_a0990582906 _q (pbk.) |
||
| 035 | _a(OCoLC)898432455 | ||
| 040 |
_aIG# _beng _erda _cIG# _dOCLCO _dMEAUC _dOCLCF _dNHM _dYDXCP _dBAUN |
||
| 049 | _aBAUN_MERKEZ | ||
| 050 | 4 |
_aQA76.76.C672 _bN97 2014 |
|
| 100 | 1 | _aNystrom, Robert, | |
| 245 | 1 | 0 |
_aGame programming patterns / _cRobert Nystrom |
| 264 | 1 |
_a[United States?] : _bGenever Benning, _c[2014] |
|
| 300 |
_avii, 345 pages : _billustrations ; _c24 cm |
||
| 336 |
_atext _btxt _2rdacontent |
||
| 337 |
_aunmediated _bn _2rdamedia |
||
| 338 |
_avolume _bnc _2rdacarrier |
||
| 500 | _aIncludes index | ||
| 505 | 0 |
_t--Design patterns revisited _t-- Sequencing patterns _t-- Behavioral patterns _t-- Decoupling patterns _t-- Optimization patterns |
|
| 650 | 0 |
_aComputer games _xProgramming |
|
| 942 |
_2lcc _cKT |
||
| 999 |
_c43136 _d43136 |
||