000 01668pam a22003614a 4500
001 43335
008 050725s2006 njua 001 0 eng
010 _a2005021403
020 _a0471467553
_q(paperback)
024 3 _a9780471467557
035 _a(OCoLC)
040 _aDLC
_beng
_cDLC
_dBAKER
_dC#P
_dYUS
_dCIN
_dBAUN
_erda
049 _aBAUN_MERKEZ
050 0 0 _aQA76.64
_b.K63 2006
082 0 0 _222
100 1 _aKoffman, Elliot B.
_9106748
_eaut
245 1 0 _aObjects, abstraction, data structures, and design :
_busing C++ /
_cElliot B. Koffman, Paul A.T. Wolfgang
264 1 _aHoboken, NJ :
_bJohn Wiley and Sons, Incorporated,
_c[2006]
264 4 _c©2006
300 _axxvi, 806 pages :
_billustrations ;
_c23 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
500 _aIncludes index
504 _aIncludes bibliographical references and index
505 0 0 _tContents
_tA C++ primer
_tCh. 1 Introduction to software design
_tCh. 2 Program correctness and efficiency
_tCh. 3 Inheritance and class hierarchies
_tCh. 4 Sequential containers
_tCh. 5 Stacks
_tCh. 6 Queues and deques
_tCh. 7 Recursion
_tCh. 8 Trees
_tCh. 9 Maps and settings
_tCh. 10 Sorting
_tCh. 11 Self-balancing search trees
_tCh. 12 Graphs
_tApp. A Advanced C++ topics
_tApp. B Overview of UML
650 0 _aObject-oriented programming (Computer science)
_915924
650 0 _aData structures (Computer science)
_920383
650 0 _aApplication program interfaces (Computer software)
_918323
650 0 _aC++ (Computer program language)
_92690
700 1 _aWolfgang, Paul A. T.
_9106749
_eaut
942 _2lcc
_cKT
999 _c43342
_d43342