| 000 | 02083nam a2200349 i 4500 | ||
|---|---|---|---|
| 001 | 44225 | ||
| 008 | 170117s2016 scua f 000 0 eng d | ||
| 020 |
_a9781539103189 _q(paperback) |
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| 020 |
_a1539103188 _q(paperback) |
||
| 035 | _a(OCoLC)982672986 | ||
| 040 |
_aYT1 _beng _cYT1 _dOCLCO _dGSE _dBAUN _erda |
||
| 049 | _aBAUN_MERKEZ | ||
| 050 | 4 |
_aQA76.76.C672 _bG35 2016 |
|
| 082 | 0 | 4 | _223 |
| 100 | 1 |
_aGaluzin, Alex, _9105056 _eaut |
|
| 245 | 1 | 0 |
_aPreproduction blueprint : _bhow to plan game environments and level designs / _cAlex Galuzin. |
| 246 | 3 | 0 | _aHow to plan game environments and level designs. |
| 246 | 3 | 0 | _aGame environments and level designs. |
| 250 | _aEdition: 2. | ||
| 264 | 1 |
_a[North Charleston, South Carolina] : _bCreateSpace, _c2016. |
|
| 300 |
_a240 pages : _billustrations (some color) ; _c26 cm. |
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| 336 |
_atext _btxt _2rdacontent. |
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| 336 |
_astill image _bstill image _2rdacontent |
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| 337 |
_aunmediated _bn _2rdamedia. |
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| 338 |
_avolume _bnc _2rdacarrier. |
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| 380 | _aHandbook | ||
| 505 | 0 | 0 |
_tThe secret behind preproduction blueprint _t-- 11-step planning overview _t-- How to follow "preproduction blueprint" _t-- Playable level or stand-alone game environment _t-- Step 1. Ideas _t-- Step 2. Settings, location and theme _t-- Step 3. Project purpose _t-- Step 4. Set of features _t-- Step 5. Collecting photo/video reference and research _t-- Step 6. Creating your environment's story _t-- Step 7. Objectives, obstacles and set pieces _t-- Step 8. Focal point/landmarks _t-- Step 9. Creating top-down layouts _t-- Step 10. Visual development _t-- Step 11. Making lists _t-- Final. Preproduction blueprint _t-- Reference. Environment settings _t-- 121 location ideas _t-- Themes/styles _t-- Preproduction blueprint worksheet sample _t-- Preproduction blueprint checklist. |
| 520 | _aA planning system and step-by-step workbook for planning game environments and level designs for play or as stand-alone examples. | ||
| 650 | 0 |
_aComputer games _xDesign _vAmateurs' manuals. _9105053 |
|
| 650 | 0 |
_aVideo games _xDesign _9105057 |
|
| 942 |
_2lcc _cKT |
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| 999 |
_c44295 _d44295 |
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