000 02032 am a2200397 i 4500
001 45253
008 160229s2016 nyum j a000 0 eng d
010 _a2016288001
020 _a9781465444820
_q(pbk.)
020 _a1465444823
_q(pbk.)
035 _a(OCoLC)908991625
040 _aYDXCP
_beng
_erda
_cDLC
_dYDXCP
_dBTCTA
_dIKG
_dIEP
_dBDX
_dOCLCF
_dIUK
_dOJ4
_dTXGPL
_dOCLCQ
_dCIN
_dBAUN
049 _aBAUN_MERKEZ
050 0 0 _aQA76.73.S345
_bW66 2016
100 1 _aWoodcock, Jon,
245 1 0 _aCoding in scratch.
_cwritten by Jon Woodcock and Steve Setford.
246 1 _iSubtitle on cover:
_aCreate your own fun and easy computer games.
250 _a1st American edition.
264 1 _aNew York :
_bDK Publishing,
_c2016.
300 _a40 pages :
_bcolor illustrations ;
_c28 cm.
336 _atext
_btxt
_2rdacontent.
336 _astill image
_bstill image
_2rdacontent.
337 _aunmediated
_bn
_2rdamedia.
338 _avolume
_bnc
_2rdacarrier.
500 _a"DK Workbooks"--Cover.
505 0 0 _t-- Meet Scratch
_t-- Exploring Scratch
_t-- Fishball
_t-- Ghost hunt
_t-- Rapid reaction
_t-- Melon bounce
_t-- Solutions
_t-- Getting Scratch; note for parents.
520 _a"Computer coding is quickly becoming a necessary and sought after skill and schools have incorporated it into their curriculum, beginning as early as kindergarten to ensure students understand the languages and uses of computer coding. This workbook is full of fun exercises and step-by-step guidance, making it the perfect introductory practice book to build vital skills in one of the fastest growing industries"--Penguin Putnam.
650 0 _aScratch (Computer program language)
_vJuvenile literature.
650 0 _aComputer games
_xProgramming
_vJuvenile literature.
650 0 _aComputer programming
_vJuvenile literature.
650 0 _aMicrocomputers
_xProgramming
_vJuvenile literature.
650 0 _aProgramming languages (Electronic computers)
_vJuvenile literature.
700 1 _aSetford, Steve,
942 _2lcc
_cKT
999 _c45226
_d45226