000 01075nam a2200301 i 4500
001 45291
008 160721s2017 flum b a001 0 eng
010 _a2016028360
020 _a9781498745055
_q(paperback acid-free paper)
020 _a1498745059
_q(paperback acid-free paper)
020 _z9781315313412
_q(electronic book)
035 _a(OCoLC)961266210
_z(OCoLC)968563746
040 _aDLC
_beng
_erda
_cDLC
_dOCLCO
_dBDX
_dYDX
_dYDX
_dOCLCO
_dIQU
_dBAUN
049 _aBAUN_MERKEZ
050 0 0 _aQA76.76.C672
_bL478 2017
082 0 0 _223
245 0 0 _aLevel design :
_bprocesses and experiences /
_cChristopher W. Totten.
264 1 _aBoca Raton, FL :
_bCRC Press, Taylor & Francis Group,
_c[2017]
300 _axxx, 378 pages ;
_c24 cm.
336 _atext
_btxt
_2rdacontent.
337 _aunmediated
_bn
_2rdamedia.
338 _avolume
_bnc
_2rdacarrier.
504 _aIncludes bibliographical references and index.
650 0 _aLevel design (Computer science)
650 0 _aComputer games
_xTesting.
700 1 _aTotten, Christopher W.,
942 _2lcc
_cKT
999 _c45699
_d45699