| 000 | 01075nam a2200301 i 4500 | ||
|---|---|---|---|
| 001 | 45291 | ||
| 008 | 160721s2017 flum b a001 0 eng | ||
| 010 | _a2016028360 | ||
| 020 |
_a9781498745055 _q(paperback acid-free paper) |
||
| 020 |
_a1498745059 _q(paperback acid-free paper) |
||
| 020 |
_z9781315313412 _q(electronic book) |
||
| 035 |
_a(OCoLC)961266210 _z(OCoLC)968563746 |
||
| 040 |
_aDLC _beng _erda _cDLC _dOCLCO _dBDX _dYDX _dYDX _dOCLCO _dIQU _dBAUN |
||
| 049 | _aBAUN_MERKEZ | ||
| 050 | 0 | 0 |
_aQA76.76.C672 _bL478 2017 |
| 082 | 0 | 0 | _223 |
| 245 | 0 | 0 |
_aLevel design : _bprocesses and experiences / _cChristopher W. Totten. |
| 264 | 1 |
_aBoca Raton, FL : _bCRC Press, Taylor & Francis Group, _c[2017] |
|
| 300 |
_axxx, 378 pages ; _c24 cm. |
||
| 336 |
_atext _btxt _2rdacontent. |
||
| 337 |
_aunmediated _bn _2rdamedia. |
||
| 338 |
_avolume _bnc _2rdacarrier. |
||
| 504 | _aIncludes bibliographical references and index. | ||
| 650 | 0 | _aLevel design (Computer science) | |
| 650 | 0 |
_aComputer games _xTesting. |
|
| 700 | 1 | _aTotten, Christopher W., | |
| 942 |
_2lcc _cKT |
||
| 999 |
_c45699 _d45699 |
||