| 000 | 01772nam a2200337 i 4500 | ||
|---|---|---|---|
| 001 | 45268 | ||
| 008 | 160122s2015 enka 001 0 eng d | ||
| 020 |
_a9781784397135 _q(e-book) |
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| 020 |
_a178439713X _q(e-book) |
||
| 020 |
_a9781784399849 _q(paperback) |
||
| 035 | _a(OCoLC)935744735 | ||
| 040 |
_aUMI _beng _erda _cUMI _dBAUN |
||
| 049 | _aBAUN_MERKEZ | ||
| 050 | 4 |
_aGV1469.2 _b.G373 2015 |
|
| 100 | 1 | _aGardiner, Brandon, | |
| 245 | 1 | 0 |
_aGameMaker cookbook : _bover 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system / _cBrandon Gardiner. |
| 264 | 1 |
_aBirmingham, UK : _bPackt Publishing, _c2015. |
|
| 300 |
_a2012 pages : _billustrations ; _c25 cm. |
||
| 336 |
_atext _btxt _2rdacontent. |
||
| 337 |
_aunmediated _bn _2rdamedia. |
||
| 338 |
_avolume _bvf _2rdacarrier. |
||
| 490 | 1 | _aQuick answers to common problems. | |
| 500 | _aIncludes index. | ||
| 505 | 0 | 0 |
_tTable of Contents _t1. Game Plan – Creating Basic Gameplay _t2. It's Under Control – Exploring Various Control Schemes _t3. Let's Move It – Advanced Movement and Layout _t4. Let's Get Physical – Using GameMaker's Physics System _t5. Now Hear This! – Music and Sound Effects _t6. It's All GUI! - Creating Graphical User Interface and Menus _t7. Saving the Day – Saving Game Data _t8. Light 'em up! – Enhancing Your Game with Lighting Techniques _t9. Particle Man, Particle Man – Adding Polish to Your Game with Visual Effects and Particles _t10. Hello, World – Creating New Dimensions of Play Through Networking _tIndex |
| 650 | 0 |
_aComputer games _vSoftware. |
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| 650 | 0 |
_aVideo games _vSoftware. |
|
| 650 | 0 |
_aComputer games _xDesign. |
|
| 650 | 0 |
_aVideo games _xDesign. |
|
| 830 | 0 |
_9108787 _aQuick answers to common problems. |
|
| 942 |
_2lcc _cKT |
||
| 999 |
_c45794 _d45794 |
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