000 01772nam a2200337 i 4500
001 45268
008 160122s2015 enka 001 0 eng d
020 _a9781784397135
_q(e-book)
020 _a178439713X
_q(e-book)
020 _a9781784399849
_q(paperback)
035 _a(OCoLC)935744735
040 _aUMI
_beng
_erda
_cUMI
_dBAUN
049 _aBAUN_MERKEZ
050 4 _aGV1469.2
_b.G373 2015
100 1 _aGardiner, Brandon,
245 1 0 _aGameMaker cookbook :
_bover 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system /
_cBrandon Gardiner.
264 1 _aBirmingham, UK :
_bPackt Publishing,
_c2015.
300 _a2012 pages :
_billustrations ;
_c25 cm.
336 _atext
_btxt
_2rdacontent.
337 _aunmediated
_bn
_2rdamedia.
338 _avolume
_bvf
_2rdacarrier.
490 1 _aQuick answers to common problems.
500 _aIncludes index.
505 0 0 _tTable of Contents
_t1. Game Plan – Creating Basic Gameplay
_t2. It's Under Control – Exploring Various Control Schemes
_t3. Let's Move It – Advanced Movement and Layout
_t4. Let's Get Physical – Using GameMaker's Physics System
_t5. Now Hear This! – Music and Sound Effects
_t6. It's All GUI! - Creating Graphical User Interface and Menus
_t7. Saving the Day – Saving Game Data
_t8. Light 'em up! – Enhancing Your Game with Lighting Techniques
_t9. Particle Man, Particle Man – Adding Polish to Your Game with Visual Effects and Particles
_t10. Hello, World – Creating New Dimensions of Play Through Networking
_tIndex
650 0 _aComputer games
_vSoftware.
650 0 _aVideo games
_vSoftware.
650 0 _aComputer games
_xDesign.
650 0 _aVideo games
_xDesign.
830 0 _9108787
_aQuick answers to common problems.
942 _2lcc
_cKT
999 _c45794
_d45794