Balıkesir Üniversitesi
Kütüphane ve Dokümantasyon Daire Başkanlığı

Video game design : (Kayıt no. 67132)

MARC ayrıntıları
000 -LEADER
fixed length control field 02780nam a2200349 i 4500
001 - CONTROL NUMBER
control field 53554
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 151020t20162016enka b 001 0 eng d
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2015954101
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781472567482
Qualifying information (paperback)
International Standard Book Number 9781501354823
Qualifying information (paperback)
International Standard Book Number 147256748X
Qualifying information (paperback)
Cancelled/invalid ISBN 9781472567499
Qualifying information (PDF ebook)
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)937371551
040 ## - CATALOGING SOURCE
Original cataloging agency CDX
Language of cataloging eng
Description conventions rda
Transcribing agency CDX
Modifying agency YDXCP
-- OCLCO
-- OCLCF
-- IBI
-- OCLCQ
-- UAB
-- IUL
-- YDX
-- CHVBK
-- OCLCO
-- OCLCA
-- I8M
-- OCLCA
-- TXHLC
-- OCLCA
-- BAUN
049 ## - LOCAL HOLDINGS (OCLC)
Holding library BAUN_MERKEZ
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.76.C672
Item number S26 2016
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Salmond, Michael,
245 10 - TITLE STATEMENT
Title Video game design :
Remainder of title principles and practices from the ground up /
Statement of responsibility, etc Michael Salmond.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture London :
Name of producer, publisher, distributor, manufacturer Fairchild Books, an imprint of Bloomsbury Publishing Plc,
Date of production, publication, distribution, manufacture, or copyright notice [2016]
Date of production, publication, distribution, manufacture, or copyright notice ©2016.
300 ## - PHYSICAL DESCRIPTION
Extent 270 pages :
Other physical details illustrations (chiefly color) ;
Dimensions 27 cm.
336 ## - CONTENT TYPE
Content Type Term text
Content Type Code txt
Source rdacontent.
337 ## - MEDIA TYPE
Media Type Term unmediated
Media Type Code unmediated
Source rdamedia.
338 ## - CARRIER TYPE
Carrier Type Term volume
Carrier Type Code volume
Source rdacarrier.
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references (page 257) and index.
505 00 - FORMATTED CONTENTS NOTE
Title -- So you want to be a video game designer?
-- -- World building
-- -- Video game analysis
-- -- Understanding the motivations for play
-- -- Video games are event-driven experiences
-- -- Planning, preparation, and play- testing
-- -- Character design
-- -- Bringing it all together
-- -- The engagement engine
-- -- Keeping them playing
-- -- Interface design and audio design
-- -- Monetization, copyright, and intellectual property.
520 8# - SUMMARY, ETC.
Summary, etc Video game design" is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creative field, and each chapter concludes with a workshop project to help you put what you've learned into practice to plan and develop your own games.With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation. This book is for those seeking a career making video games as part of a studio, small team or as an independent creator. It will guide you from understanding how games engage, entertain and communicate with their audience and take you on a journey as a designer towards creating your own video game experiences.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Design.
Topical term or geographic name as entry element Computer games
General subdivision Design.
Topical term or geographic name as entry element Video games
General subdivision Authorship.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Library of Congress Classification
Koha item type Kitap
Mevcut
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Home library Current library Shelving location Date acquired Source of acquisition Cost, normal purchase price Inventory number Total Checkouts Total Renewals Full call number Barcode Date last seen Date checked out Price effective from Koha item type
    Library of Congress Classification     Non-fiction Mehmet Akif Ersoy Merkez Kütüphanesi Mehmet Akif Ersoy Merkez Kütüphanesi Genel Koleksiyon 28/01/2021 Satın Alma 175.85 255.07.02.01.06- 4 4 QA76.76.C672 S26 2016 053554 27/10/2025 26/09/2025 28/01/2021 Kitap
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